New Urbanism has had its share of critics. Some … have criticized New Urbanism because many new developments built along its principles occupy higher price points in the real estate market. They tend to be exclusive and unaffordable. The high prices, however, reflect the level of demand for such places. They are indeed attractive. And rare. The solution to that problem is to build more of them, not less.
My interest in walkable city neighborhoods is not merely theoretical. It’s also part of my experience. I have lived in such a neighborhood in Grand Rapids for the past 30 years. It goes by the name of Eastown. It’s an old streetcar suburb that was largely built out in the 1910s, before car ownership was widespread. People, primarily professionals in that day, would take the streetcar downtown to work, return, and walk home. Home may have been a single-family detached house. Or it may have been a duplex or apartment. Eastown contains a variety of residential options. The neighborhood had its own retail section that supplied residents with their daily and weekly needs within a comfortable walking distance.
Much has changed since then. A good number of buildings have been lost to parking lots. Some of the retail has moved out to big box stores on the edge of the city. But the community still has good bone structure, a fine network of connected streets. And many walkable destinations. Within a five-minute walk of my house lies a farmer’s market, a supermarket, three churches, two elementary schools, a civic theater, two coffee shops, a pizza parlor, a donut shop, three restaurants, two bakeries, a brewery, a park, a college, a creek, two used-book stores, a shoe store, a yoga studio, a massage therapist, two beauty salons, a gift shop, a gym, a butcher shop, a delicatessen, a post office, a bike shop, and a bus stop. My wife and I make do with one car, since I can ride my bike or moped to work in fair weather and take the bus in foul.
(Lee Hardy) I’d encourage you to click that link if only to note the two photos of what a human-scaled built environment looks like.
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“No man hath a velvet cross.” (Samuel Rutherford, 17th century Scotland)